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Games

Unity

Unity is a cross-platform game engine.

Unity games can be one of the following types:

  • Mono
  • IL2CPP

Mono

Mono games can be decompiled using one of the tools listed under .NET in the Decompilers section.

The game code can be found in the Assembly-CSharp.dll file which can be found in the Managed folder.

IL2CPP

To reverse engineer IL2CPP games, the following tools can be used:

Extracting Assets

Unity assets can be extracted using one of the following tools:

Loaders

Unity games can be loaded with plugins using one of the following loaders:

Using one of these loaders, a plugin like UnityExplorer can be used to explore the game’s objects.


Godot

Godot is a cross-platform game engine.

gdsdecomp can be used to reverse engineer Godot games.